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Gold Rush 3D




Role:
Gameplay
Level Design
QA testing

What I Did

• Gameplay Design: Developed and enhanced core gameplay interactions focused on the dynamic collection and navigation challenges.


• Level Design: Constructed engaging levels with a mix of strategic planning and reflex-based gameplay to maintain player interest and provide incremental challenges.


• QA Testing: Conducted systematic testing to refine gameplay mechanics, ensure smooth progression across levels, and guarantee a user-friendly experience.



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©Areez Memon